My ageing BallSequencer plug-in has received a makeover and is now available as a Max 4 Live patch, thus it’s now available to all the Mac people out there as well (as well as everyone running a 64 bit host, as the original plug-in is 32 bit only). That is, as long as you own Ableton Live + Max 4 Live, or simply Live 9 Suite. Head on over to my github page for downloads and more details.
I recently needed to do some remapping of integers in a Max patch I was working on, and found myself solving the problem in a very ugly way at first:
I often find myself needing to do simple A/B comparisons, for instance when comparing the sound of two different eq-plugins or anything like that. There’s a neat little trick in Cubase which really facilitates this process: Read more
It’s been a while since I posted the first teaser from my upcoming
album EP Unlanded, so I thought it was about time to post up a new clip. The album EP is coming along nicely, and I’m aiming for an early 2014 release.
I’ve put together a little mix of great techno tracks from the last couple of years. Go and have a listen-see:
I promised to post some production tips, so let’s kick off with a workflow-related tip which I find myself using a lot in Cubase. Say you have recorded a long take of mangled drums for example, and you’ve cut out the best pieces of this take and deleted the rest of the take. The track in question would look something like this:
It’s the title of my
next album new EP, and I’ve put up a teaser:
Don’t hold your breath for an immediate release though – a lot of work is still left, but I thought it’d be nice to post up some excerpts from time to time anyway 🙂